Friday, March 28, 2008

Whumpa-level 1

One COTT concept piece that Robin Mitchell did design for and I had the pleasure painting it.



Image provided courtesy of Radical Entertainment Inc.

Friday, March 21, 2008

More Crash Of The Titans

It's been some time since I posted anything from COTT.
Two more concepts for Tiny level.





Images provided courtesy of Radical Entertainment Inc.

Friday, February 15, 2008

Stormy sky

Quick impression of a stormy sky over the city of Vancouver two days ago.

Wednesday, February 6, 2008

Tiny

Tiny's level is broken up into two areas.
First is a happy one still alive, lush nature.
On the opposite side are devastated burned down grounds.
These concepts are showing very beginning of destruction area.





Images provided courtesy of Radical Entertainment Inc.

Saturday, January 5, 2008

Office

Two more concepts from NGin's facrory.
Office and Inner Core.





Images provided courtesy of Radical Entertainment Inc.

Saturday, December 15, 2007

Factory core

Another piece from "Crash of the Titans".
This painting of NGin's factory is revealing inner core of main vertical cylinder visible in concept piece shown in previous post.



Image provided courtesy of Radical Entertainment Inc.

Tuesday, December 11, 2007

NGin's statue

Rough sketch for NGin's factory interior.
Place where parts for Neo's doomsday robot are in production.



Image provided courtesy of Radical Entertainment Inc.

Wednesday, December 5, 2007

New house for Crash

Here are new designs of houses for Crash and Coco.





Images provided courtesy of Radical Entertainment Inc.

Friday, November 16, 2007

Neo's robot

Two more sketches form preproduction.
These are initial designs for Neo's Robot that was supposed to help him in conquering the world, once and for all.





Images provided courtesy of Radical Entertainment Inc.

Wednesday, November 7, 2007

Nina's lab

During "Crash of the Titans" preproduction I did many sketches for possible game locations.
One of them was Nina's floating lab that was later replaced with Neo Cortex's giant floating factory that you can see at the end of the game.
Here is the concept for Nina's floating lab;
One of early ideas was for Crash to land on island with deserted military base.
Images provided courtesy of Radical Entertainment Inc.

Saturday, November 3, 2007

Crash of the Titans

Crash bandicoot "Crash of the Titans" is the latest published game I did Concept Art for.
In stores as of October this year.
I will be posting more concept art from this game in next couple of weeks.

This piece is from early preproduction when we were exploring story ideas and art direction we wanted to go with.



Image provided courtesy of Radical Entertainment Inc.